Non-Computer Games Club - a place for young people

  • Lidia Wasilewska

Abstract

Libraries are striving to change their image of book depots and circulation departments to up-to-date and lively cultural and intellectual centres. It is the role of a librarian to attract library users as well as book readers. The activities undertaken at libraries show that books are an invitation to play, adventure and the world of unlimited imagination. The article presents the Non-Computer Games Club which originated five years ago. The article describes role playing games (RPG) which are deeply rooted in literature. Libraries are agreat place for role playing games.
Published
2017-11-07